Our Agro_Edu games project is reaching the end of the line. Last week, local training sessions were organised in the localities where partners organisations work with the main purpose of testing the project results; the 5 Escape Rooms and the Card Game.
These local training sessions reached approximately 100 young people from Greece, Cyprus, Spain and Poland. The feedback received from the sessions was very positive. Young people responded very positively to the use of the gamification methodology to bring them closer to agro-entrepreneurship.
The card game was “the jewel of the crown”. Its innovative feature in requiring players to collaborate with each other instead of competing was not easy to grasp at first and caused quite some resistance. However, as the rounds went by, the players were able to appreciate that just like it happens in real life, in order for a company to thrive in any environment it is necessary for all members to coordinate efforts and communicate effectively.
The Escape Room and the Card Game alike placed the participants in positions that required critical thinking, sparked the constructive debate (and arguments), the reaching of consensus and decision making.
Entertainment was of course a variable in the equation.
And as we have the chance to prove before, entertainment and education make a very good cople!
Congratulations to all Agro_Edu Games partner organisations. It was one good ride!